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New
& Revised Combat Options
Posted: May
2, 2006
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The Vital Blow rules from Torg Revised and Expanded are
far more flexible than those from the original, and the addition
of Vital Block
is an excellent
one.
In my groups, before the book was released, we used similar rules,
but up to -10/+5 (instead of -8/+4). This didn't seem to alter
the balance of play in any negative way.
In contrast to the above, Sweep Attack is disappointingly limited.
It is limited in what weapons it can be used with: "Sweep
attacks can be made in most hand-to-hand situations. Sweep attacks
can also be made with ranged weapons capable of burst or full auto
fire."
It is limited in what it can do: "A sweep attack gives the
character a +5 bonus to his action value but penalizes damage with
a -5 modifier." (Both quotes are from pg. 98 of the Revised
and Expanded Torg Rulebook.)
This last contrasts strongly with the flexibility of Vital Blow
and Vital Block. I replaced the Sweep Attack combat option with the
following:
Wild Attack: +1/-1, up to +5/-5. This represents any wild attack,
where the person is just trying to hit, and doesn't particularly
care about doing damage.
This allows a similar option to Sweep Attack, but in more situations,
with more weapons, and with more flexibility and player control.
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