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Tougher
Non-Combat Interaction Results
Posted: May
2, 2006
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the blog.
For those gamemasters who find the the Non-Combat Interaction
skills lack bite, here's a small suggestion for the intimidate,
test, taunt, and trick results:
RP
|
Result
|
S
|
Stymied (1)
|
1
|
Stymied (1)
|
2
|
Stymied (1)
|
3
|
Stymied (2)
|
4
|
Stymied (2)
|
5
|
Unskilled (1)
|
6
|
Unskilled (1)
|
7
|
Unskilled (2)
|
8
|
Unskilled (2)
|
9
|
Unskilled (3)
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That is, instead of being unskilled or stymied for
1 round, the character is affected for 1, 2, or 3 rounds. Manuever is
excluded deliberately, because it is Dexterity based,
and Dexterity is already a more powerful attribute than
the others, so needs no further enhancement.
(Chart adapted from pg. 84 of the Revised and Expanded Torg
Rulebook.)
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